


I recognise that this is not going to be a popular view, but I'm also pleased that Microsoft has stood firm on keeping Kinect in every box. "Microsoft seems to have made it out of panic mode and onto more of a console war footing." Microsoft returned to old themes at Gamescom and appeared more comfortable on familiar ground. With multiformat games like Watch Dogs due out in parallel, there's a lot to choose from.

Crimson Dragon, Dead Rising 3, Fighter Within, Forza Motorsport 5, Killer Instinct, Lococycle, Ryse - I doubt any of them is going to redefine anything, but they're all exclusive, and some of them are bound to be good. I am not convinced it's the strongest for any Xbox ever, let alone console - the first Xbox had Halo and Project Gotham Racing, after all - but it certainly compares favourably to PlayStation 4's offering. Microsoft also argued this week that its launch line-up is one of the strongest for any console ever. Other changes have been made too - Kinect no longer has to be plugged in, a bone of contention that wasn't helped by Microsoft's involvement in PRISM, a headset is going into the box, and on Tuesday we learned that Europeans who pre-order get a free game: FIFA 14.

Disc-based games are back, enabling a traditional second-hand market, while the console can also operate without the internet - at least once you download a day-one patch that tells it to do so. I felt Microsoft was pushing us towards those things not because it found compelling arguments in game design, but because it found compelling arguments on its corporate roadmap.Ī lot has changed in three months. I appreciate the convenience of digital marketplaces and I play a lot of online games, but it was naive to expect people to swallow an always-online console with licence-only ownership without offering any tangible justification for making those changes. I guess it's no secret that I didn't like the original Xbox One pitch.
